http://mot.ttthyy.com/146.html Webb21 sep. 2024 · I wanted only that inertia to be faster (moment when you stop dragging screen and it's scrolling by "force" after swipe). It's simple to Use: - Add ScrollRectFasterEditor.cs to "Assets/Editor". If you don't have this catalogue then create one. - Add ScrollRectFaster.cs anywhere in your Asset folder.
Scroll Rect auto scroll over time? - Unity Forum
Webb7 apr. 2024 · A Scroll Rect can be used when content that takes up a lot of space needs to be displayed in a small area. The Scroll Rect provides functionality to scroll over this … Webbinertia (bool) : 滑动结束时是否拥有惯性移动,为ture时会以DecelerationRate的值作为惯性的量 decelerationRate (float) : DecelerationRate的正常值为0 – 1 , 该值大于等于1时则永远不会减速,除非到达边界 scrollSensitivity (float) : 对于鼠标滚动轮或触控板的敏感度,该值越大,对鼠标滑轮的滚动反应越大,可以自行测试,对手指滑动和鼠标拖动影响不大 (目前未看到明 … reck maler waldshut
Help with ScrollRect script and scaling (causing NaN) values on …
Webb14 apr. 2015 · public class ScrollRect: UIBehaviour, IInitializePotentialDragHandler, IBeginDragHandler, IEndDragHandler, IDragHandler, IScrollHandler, ICanvasElement … Webb4 sep. 2024 · Detecting when a drag starts/ends is not necessarily the same as detecting when scrolling stops/ends. It's possible the scrollrect could be scrolled through other input, such as a mouse wheel. Also, if the scrollrect has inertia, then it might continue scrolling for a while after the drag stops. Webb27 apr. 2015 · ScrollRect 的使用十分的简单, Content 与滚动内容进行关联后就可以直接使用。 Horizontal,Vertical 设置十分允许在水平、垂直方向滚动。 MovementType 可以设置3中滚动类型。 Inertia 可以控制是否在拖动结束后继续惯性滑行一段距离。 具体参数说明Unity官方有详细的API资料。 创建ScrollView成功之后,添加了需要滚动的控件。 我要 … reckman farm indiana